"You were supposed to stay gone."
If you thought you knew what waited for you in the log walls of that remote shack, think again. This update tears up the floorboards. For the uninitiated, Back to the Cabin is a first-person exploration horror game currently in early access. You play as Alex, a surveyor returning to a childhood vacation spot that has been abandoned for fifteen years. The premise is simple: find your old family cabin, retrieve a locket, and leave. The execution, however, is a masterclass in environmental storytelling.
The glitches feel intentional. The silence feels heavy. And just when you think you have figured out the puzzle of the locket, the trees shift, the radio clicks on, and you hear Dr. Zukinksky’s synthesized voice whisper: