In the original Cadillacs and Dinosaurs , players could pick up a handgun dropped by enemies. However, the weapon was criminally underpowered. You had exactly . After that, the gun reverted to a pathetic melee club.
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However, for decades, fans lamented a single, glaring flaw in the original arcade release: In the original Cadillacs and Dinosaurs , players
For a game where you play as a gun-toting hero (Mustapha Cairo or Mess O'Bradovich), this felt contradictory. The game actively punished you for using firearms. You would spend 90% of your time punching, kicking, and throwing oil drums, hoarding the limited ammo for a boss that would just dodge it. After that, the gun reverted to a pathetic melee club
In the golden age of arcade beat 'em ups, few titles command the same cult reverence as Cadillacs and Dinosaurs . Based on the obscure yet beloved Xenozoic Tales comic series by Mark Schultz, this 1993 CPS-1 (Capcom Play System 1) masterpiece combined visceral street-brawling action with a unique dieselpunk aesthetic.
6 bullets → 20 bullets .