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-- Broken example (common error) Remotes.DuelAccepted:FireServer(player, target) -- Fixed (MO fix) local DuelRequest = Instance.new("RemoteEvent") DuelRequest.Name = "DuelSystem" DuelRequest.Parent = ReplicatedStorage tbao hub murderers vs sheriffs duels script mo fixed
Disclaimer: This article is for educational and troubleshooting purposes. Modifying game scripts may violate the terms of service of certain platforms. Always check platform rules before implementing custom scripts. I understand you're looking for a long-form article
: Ensure all remote events have exactly one listener. Duplicate listeners cause the MO to fire twice → broken state. Step 3 – Clean the arena teleportation -- Bad MO (players keep momentum) plr.Character.HumanoidRootPart.CFrame = arena.CFrame -- Fixed MO local hrp = plr.Character.HumanoidRootPart hrp.CFrame = arena.CFrame hrp.Velocity = Vector3.new(0,0,0) -- CLEAR velocity plr.Character.Humanoid.WalkSpeed = 16 Step 4 – The “Draw!” timer fix Murderers vs Sheriffs duels require a draw delay : : Ensure all remote events have exactly one listener